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Author |
Thread Statistics | Show CCP posts - 22 post(s) |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
205
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Posted - 2012.05.27 21:09:00 -
[1] - Quote
Two step wrote:I appreciate the greatly increased communications on this issue. It is good to see CCP keeping the players up to date with what they are working on. The CSM is late to this party. You guys are quite frankly, as useless as tiits on a bull. Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
205
|
Posted - 2012.05.27 21:21:00 -
[2] - Quote
CCP Soundwave wrote:Yeah, the performance stuff is at the top of the list. A lot of performance increases on Tuesday. The problem isn't just performance, which is embarrassing and sad on its own.
The problem is that the new UI makes it very hard to do things we could do before. Like fit a ship quickly. Or pick loot from a can or wreck.
You guys have screwed up gameplay, and we want solutions to that. We want our gameplay back.
Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
209
|
Posted - 2012.05.28 00:26:00 -
[3] - Quote
CCP Optimal wrote:I can certainly agree that there are systems within EVE much more broken than the old inventory, but you have to weight in that inventory is something used by everyone, so it might make sense to start there and do, for example, the corp window later as it's only used by a portion of the players even though it's way more messed up. Does it ever occur to you that maybe when you monkey with something everyone uses, you risk a catastrophic clusterfrak? You guys released something that wasn't just poorly designed, but bug ridden to boot. This was sloppy rubbish all around.
CCP Optimal wrote:In some cases we didn't agree. You're making the game for us, not for yourselves.
CCP Optimal wrote:In some cases we felt that players weren't even giving the new proposed way of doing things a chance and that it might just be a matter of getting used to. It's not though. Any fool can tell you that in a sandbox game, flexibility in the interface is key. You removed that for everyone. You compromised people's habits developed over years of gameplay in one move.
You guys have so much hubris. You still think that we're wrong about what we want, and you know better.
CCP Optimal wrote:It's certain that we didn't get everything right the first time around. That's the understatement of 2012 mate.
CCP Optimal wrote:That's why we have iteration. On our dime, on our time. Thanks for that. I love paying to play a game that you want to monkey around with. Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
209
|
Posted - 2012.05.28 00:37:00 -
[4] - Quote
CCP Optimal wrote:We certainly did fix a LOT of issues that we discovered through your feedback from SISI. But, not all of them sadly. Why?
CCP Optimal wrote:Revamping a fundamental system, used by every single player, such as the inventory system so that it will fit every player's needs and expectations from day one is a tall order to say the least. It is the sort of thing you should be aiming to get right before pushing it on 10s of thousands of regular users.
CCP Optimal wrote:I beg you to honestly give the new system a try. If you still don't like it and you aren't able to find an equally good or better work flow for your tasks, tell us why. First, I have tried it. As have many other people. We're rejecting it. We're telling you that it is inferior to the old system.
I don't to spend my time testing your ideas, and giving you game feedback. I pay you to play, I do not get paid to test this game. Can you understand this?
Besides, even when we tell you what you are doing is wrong, you arrogantly ignore us, because we don't know what is good for the game. The people who pay to play.
Did you guys learn NOTHING from Incarna?
CCP Optimal wrote:One of the hardest part of EVE is dealing with the UI and we are constantly being asked to change it. When we do, people without exceptions ask for the old one back. Doing both is obviously impossible. There is still work to be done and work we shall. You still do not get it. The new UI is inferior. It isn't good. I do not know how else to explain to you, that you have stripped functionality out, and not added any new functionality into the system. This isn't a matter of us getting used to it, it is a matter of you imposing a system which is fundamentally wrong for this game. You could have made lots of cleanup and iteration to the old system, that didn't have to compromise the core usefulness of having multiple windows open at once.
Again, you don't want to hear feedback about this system that doesn't involve you being able to polish a turd. But a turd is a turd bro. You guys can polish it all day, but if we can't have a flexible UI for inventory, then you've screwed us. Period.
And frankly, I would appreciate if you would be honest about the fact that you're not doing this for us, because clearly we hate it. You're doing it because you guys refuse to rollback your own mistakes. And that's so frustrating, a lot of people are going to leave this game, myself included. We can handle a buggy game. We can handle server lag. But no one likes to be ignored, or treated like a child by the person they are paying. Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
209
|
Posted - 2012.05.28 00:44:00 -
[5] - Quote
Yonis Kador wrote:I just want to opt out of the tree however it has to happen even if its available. I'm gonna pop a blood vessel if I have to keep scrolling. The tree is terrible. Try opening your inventory in a WH POS and quickly trying to locate your ship hangar so you can reship.
Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
215
|
Posted - 2012.05.28 01:30:00 -
[6] - Quote
TravelBuoy wrote:And what about the pos guns and other pos modules when i dont have access fro POS, but loading to my Cargo hold ? LOL Don't tell CCP Optimal that. He thinks you just need to use it more to get used to waiting 2 minutes in order to see the crowded and useless display of non-essential information that hinders your ability to get where you need to be while your corpmates are dying on the battlefield. Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
215
|
Posted - 2012.05.28 01:36:00 -
[7] - Quote
Zagdul wrote:The point you're missing is that the new system ~could~ have been awesome, helpful and good. It could have been if they had spent a couple more months revamping and testing arguably the most fundamental system in the game. Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
216
|
Posted - 2012.05.28 02:59:00 -
[8] - Quote
Zagdul wrote:Yes, thanks for quoting what I said and adding absolutely nothing of value to the discussion. Value is subjective sweetheart.
Tears will be shed and pants will need to be changed all round. |

Chokichi Ozuwara
Royal One Piece Corporation Deadly Unknown
218
|
Posted - 2012.05.28 06:30:00 -
[9] - Quote
Archibald Frederick III wrote:Since I've been playing for less than a month, perhaps I'm less invested in some of the more complex game systems or haven't been exposed to some of the use cases that people feel have been messed up. Maybe. Definitely. No offense, I have been playing less than a year, and I can tell you that there is no way you have experienced even 1/10th of the game yet.
When you get a chance to get into a WH and you have a POS, and being able to reship, or fit for combat on short notice is crucial, this inventory system is crap.
Not to mention if you were doing heavy duty industrial ops. I can't imagine how bad this screws the guys who actually make the ships we fly around in. Tears will be shed and pants will need to be changed all round. |
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